Professional XNA game programming for Xbox 360 and Windows
By: Nitschke, Benjamin
Material type: TextLanguage: English Language Publisher: Indiana Wiley Publishing Inc 2007Description: xvi,476pISBN: 9780470126776Subject(s): Microsoft XNA (Computer file) | Computer games | Computer games ProgrammingDDC classification: 794.81526 - N37Item type | Current location | Home library | Collection | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|---|
Reference Materials | Southern Campus Library Main Shelving Area | Southern Campus Library Main Shelving Area | Genaral Collection | 794.81526 - N37 (Browse shelf) | Available | 802068 |
Total holds: 0
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794.81525 B56 Hands-on unity 2020 game development : build, customize, and optimize professional games using unity 2020 and c# | 794.81526 - C15 Microsoft ® XNA ™ Game studio creator's guide | 794.81526 - G65 XNA 3.0 game programming recipes | 794.81526 - N37 Professional XNA game programming | 794.81526 M55 Programming the raspberry pi : getting started with python | 794.815262 M11 Unreal engine 4 virtual reality projects : build immersive, real-world vr applications using ue4, c++, and unreal blueprints | 794.81536 - F84 Game design workshop |
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