000 | 00776nam a2200241Ii 4500 | ||
---|---|---|---|
003 | KDUcat | ||
008 | 180611s2015 fluab ob 001 0 eng d | ||
020 | _a 9781482250787 | ||
041 | _aEnglish | ||
082 | 0 | 4 |
_a006.696 _223 _bO52 |
100 | 1 |
_aO'Neill, Rob, _956103 |
|
245 | 1 | 0 |
_aDigital character development _b:theory and practice |
250 | _a2nd ed. | ||
260 |
_aNew York _bA K Peters/CRC Press _c2015 |
||
300 |
_a332 p. _bill. |
||
650 | 7 |
_aComputer programming-games _956104 |
|
650 | 0 |
_aComputer animation. _95847 |
|
650 | 0 |
_aComputer graphics. _956105 |
|
650 | 0 |
_aAnimated film-video- Games _959869 |
|
650 | 0 |
_aDigital character _959870 |
|
856 | 4 | 0 |
_uhttps://www.taylorfrancis.com/books/9781482250787 _zClick here to view. |
942 |
_2ddc _cEBK |
||
999 |
_c32844 _d32844 |